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Promotion is a passive ability where units that fulfill a specific condition transform into other pieces. Typically, it means "when the unit reaches your opponent's back row". Some units, like Sylph and AirElemental, instead transform upon other pieces on different conditions, like "On Magic".

On promotion, all status effects are removed (a complete transformation). Any changes to the abilities of the previous state of the unit do not affect the promoted unit (for example, Duelist without armor still turns into Fencer with armor on promote). Typically, minions that have this ability are not vertically symmetrical (exceptions: Princess, some tiers of Bat). Two minions, instead of promoting, get a teleport to your back row from your opponent's back row (Penguin, Bomber).

Name Rarity Faction Promotes to Morale Difference from Promotion
+0 +1 +2 +3
Archer Common Forest Ranger 5 (5 - 0) 7 (8 - 1) 9 (11 - 2) 11 (14 - 3)
Axeman Common Clan Berserker
Bat Common Basic Vampire 15 (15 - 0) 16 (17 - 1) 17 (19 - 2) 16 (21 - 5)
Duelist Common Basic Fencer
Militia Common Basic Knight
Pawn Common Basic Bishop 9 (9 - 0) 10 (11 - 1) 10 (12 - 2) 10 (13 - 3)
Shieldsman Common Clan Guardian
Spearman Common Clan Legionary 9 (9 - 0) 9 (10 - 1) 9 (11 - 2) 9 (13 - 4)
Swordsman Common Clan Warrior
Basilisk Rare Forest

Dragon

Princess Rare Basic Queen 21 (21 - 0) 24 (24 - 0) 28 (28 - 0) 30 (30 - 0)
Samurai Rare Clan Ninja 11 (14 - 3) 12 (16 - 4) 13 (18 - 5) 15 (21 - 6)
Salamander Epic Basic FireElemental 13 (15 - 2) 15 (18 - 3) 17 (21 - 4) 19 (21 - 5)

See also Edit

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